A visit to San Jose, CA.
March 17th, 2010 - by Simon Laub - Email: firstname.lastname@example.org
It is all so simple: Lets make a device, where an Attention
meter reads how attentive the user is feeling, and where
meter reads how relaxed the user
is feeling. And let us, for a moment, not care to much about
other conscious thoughts and lets just treat facial expressions as a noise, and lets sell this device to people for a
bargain price! ... When I first read about NeuroSkys 
back in 2008 I was absolutely flabbergasted!
You could really do all of these things! - And that was before I read about computer games like Judecca
(a first person shooter game utilizing NeuroSky technology).
And before I realized that NeuroSky is also working on a more advanced version of their headset.
One that includes head and eye tracking plus stereo sound, in addition to the EEG.
Later, on a trip to San Francisco in October 2009, I had the good fortune to visit NeuroSky Headquarters in San Jose.
It was a day of wonder, where NeuroSky communications manager Tansy Brook showed me how the
the NeuroSky Mindset
Afterwards I was elated. Indeed, when great visions suddenly seems within reach 
, how could you not be? Perhaps,
the futurists were right after all! Perhaps, the 21st century will really see radical positive changes to human characterics
and capacities 
And surely there must be a market for empowering humans in a future plethora of mindless robugs 
and Ishiguro humanoids 
Obviously, one Brain Computer Interface 
for gaming is not Arthur C. Clarkes
realized. But remember:
- And in today already walks tomorrow -